![]() I also assume GIMP has a funtion to simply copy & paste alpha channels Oh well. Checkout the full article for DDS Plugins with its features. I assume there is a reason having an alpha-channel and semi-transparency in the terrain textures. Here is GIMP DDS Plugins to download and how to install it in your portable GIMP. Select Layer -> Mask -> Apply Layer Mask.In the pop-up menu choose White (full opacity) and click Add.Click the "eyes" (visibility) to disable the Red, Green and Blue channels, leaving only the Alpha channel visible.Open the channels dialog (it's in the Layer toolbox).Note: There's is probably a much easier way of doing this, but here it is dds format and compression the terrain textures use.Ī huge thanks to Deliverator for paving the way to understanding how this works.Įdit: Heh, I'm not really used to working with these things in GIMP, but I believe I figured out how to re-apply the alpha-channel (the transparency). The next steps are all about how to get these visible textures into the game. This marks a significant breakthrough, because I am now able to see how the textures actually look - and editing should become much, much easier. dds files, choose Compression: None and Format: RGB8 Load the euro_grassland_purple_d.dds into GIMP (be sure to uncheck Load Mipmaps).Here's what I did to get Deliverator's Purple Grass texture to show without being near-invisible: However, there is a way to get the textures to show correctly in GIMP. ![]() gimp-dds is a plugin for GIMP that lets you manipulate Microsoft. dds files load incorrectly or that the textures are supposed to be semi-transparent. DDS (DirectDraw Surface) plugin for GIMP. The transparency issue "may" not be an issue after all. Alas, I currently fail understanding this tool, so I guess I'll have to wait for a tutorial or something. I assume Deliverator used the Nexus Terrain Editor. Perhaps it's another overlay image? _h is a 2048x2048 overlay image (I assume), and _s looks like an empty 8x8 image with proper mipmaps.Īs per this post by Deliverator, the _d file could very well be the main texture I am looking for. It's 1024x1024 and "looks" right-if not for the fact that it is semi-transparent. The _d file looks much more like a main texture. I was able to locate euro_grassland_d.dds, euro_grassland_h.dds and euro_grassland_s.dds (DX9 folder). Also, GIMP 2.10.2 is a bit buggy, and we suggest you use GIMP 2.10.4, which is well adjusted. I do not have the time to deal with compiling, I have no programming experience, and the learning curve to try to do it myself is not something I am at all interested in. Thus you should check beforehand installing GIMP. I need a version of the GIMP DDS plugin for my iMac running Mac OS X Snow Leopard 10.6.3, with GIMP 2.6 in X11. ![]() fpk folders and makes me wish I had kept the files packed ). The problem might arrive due to the directory where GIMP is installed. (The process of configuring the tool is definitely not user friendly and the tool just dumps all the unpacked files (thousands!) into the. ![]()
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